Alternate Reality Games for Orientation, Socialisation and Induction
collaboration, engagement, games, puzzles, virtual environments
The Alternate Reality Games for Orientation, Socialisation and Induction project aims to provide an innovative alternative to traditional student induction. It will combine a narrative with use a series of challenges (group and individual, online and set in the real world) to provide a context in which student can meet others, navigate the city and apply their information skills.