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MUVE :: Blog :: Games Learning and Society Conference

July 12, 2007

So I'm here at day 1 of the GLS conference. James Paul Gees opening talk was interesting, it covered alot of the ground my talk tomorrow will cover (is this good or bad?). He liked the phrase 'Fail Early, Fail Often' which is what games allow us to do. This he argued was a good way to learn but that it would need a big shift in ideology for traditional education to see the value in faliure. He also talked about the problem that poor students failed and couldn't apply the little knowledge they had and that rich students passed and still couldn't apply the knowledge they had. He argued that games worked as situated learning and that in some cases the player designing the game was the game. This meant that game players were being encouraged to use their knowedge as an applied tool.

 Also an SL talk from a Linden (John Lester AKA Pathfinder Linden). He mentioned AjaxLife which is a browser based window onto the SL community invented by a girl who wanted to stay in touch with her peers even when she was on a computer that couldn't run SL. The power of 'belonging'...


Posted by MUVE - David White


  1. The fear of failure often leads to a reluctance to do anything. If you don't do anything, you don't learn anything. Any process that allows users to gain an appreciation of the benefits of failing (or 'redundancy' as we prefer to call it),  is a good thing.

    Ian TrueloveIan Truelove on Friday, 13 July 2007, 12:44 BST # |

  2. It sounds interesting, I look forward to reading more. Have you thought about posting your abstract up here for the community?

    hope the weather is better than here.

    Lawrie PhippsLawrie Phipps on Friday, 13 July 2007, 18:45 BST # |

  3. The weather was good and yes, I will post the abstract.

    David WhiteDavid White on Tuesday, 17 July 2007, 15:10 BST # |

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