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        <title><![CDATA[David White : Activity]]></title>
        <description><![CDATA[Activity for David White, hosted on JISC Emerge.]]></description>
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            <title><![CDATA[Open Habitat Phase 2 Philosophy Plans]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/1714.html</link>
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            <pubDate>Wed, 01 Oct 2008 10:25:04 GMT</pubDate>
		<dc:subject><![CDATA[Second Life]]></dc:subject>
		<dc:subject><![CDATA[Pilots]]></dc:subject>
		<dc:subject><![CDATA[Open Habitat]]></dc:subject>
		<dc:subject><![CDATA[user centred]]></dc:subject>
		<dc:subject><![CDATA[MUVE]]></dc:subject>
            <description><![CDATA[We learnt a few things in the first phase of the <a href="http://www.openhabitat.org/">Open Habitat</a> project which have informed the set-up of our next pilots. I&rsquo;m currently planning the pilot that will run with philosophy students in Second Life. The main challenge with the first pilot was the sheer speed of debate in SL. The experienced philosophy students are used to being able to gather their thoughts, write a paragraph or two and pop it into a forum.  <p class="MsoNormal">Taking the time to reflect is important in any educational process but it is especially precious to the discipline of philosophy. Having said this, the students loved the vibrant, social feeling of SL and the sense of presence being embodied in an avatar brought. In fact they liked it so much they have continued to run non-tutored sessions in SL once a week managed via a <a href="http://www.new.facebook.com/inbox/#/group.php?gid=21613335101">facebook group</a>. (This included giving the students building rights so that they could rearrange the environment each week to fit the topic under discussion)</p>  <p class="MsoNormal">For phase 2 it was clear that we needed to balance the reflective and the dynamic which we are planning to do by &lsquo;bookending&rsquo; the SL session with Moodle. Here is a draft of how the pilot will flow:</p>  <p class="MsoNormal">Stage One (framing the debate):</p>  <ol style="margin-top: 0pt"><li class="MsoNormal">Marianne      (the tutor) to post briefing page on Moodle</li><li class="MsoNormal">students      to post kneejerk response in blog</li><li class="MsoNormal">Marianne      to respond one to one</li><li class="MsoNormal">students      to reconsider in light of Marianne&rsquo;s comments and prepare second kneejerk</li><li class="MsoNormal">second      kneejerk to be posted on Moodle</li><li class="MsoNormal">all      students to read, think and prepare third kneejerk for posting on      whiteboard in second life</li><li class="MsoNormal">third      kneejerk to be sent to Dave for posting in world</li></ol>  <p class="MsoNormal">Stage two (dynamic in world discussion):</p>  <ol style="margin-top: 0pt"><li class="MsoNormal">Everyone      arrives in second life to find third kneejerk responses on board</li><li class="MsoNormal">People      read these and reflect as everyone arrives</li><li class="MsoNormal">Marianne      asks each student in turn to comment</li><li class="MsoNormal">after everyone has responded people go into groups (arranged in advance), go to their &lsquo;stations&rsquo; and prepare jointly a &lsquo;final statement&rsquo;</li><li class="MsoNormal">final      statements to be sent to Dave</li><li class="MsoNormal">Marianne      reconvenes students and the session ends with a final discussion.</li></ol>  <p class="MsoNormal">Stage three (reflection):</p>  <ol style="margin-top: 0pt"><li class="MsoNormal">Marianne      to annotate final statements, and add comments</li><li class="MsoNormal">Dave      to post final statements and the chat log on Moodle</li><li class="MsoNormal">Students      free to discuss final statements and Marianne&rsquo;s comments by themselves.</li></ol>  <p class="MsoNormal">It&rsquo;s not rocket science but I think this really takes advantage of what SL is good for and is a genuine answer to the &lsquo;user needs&rsquo; that came out of phase 1. We will then run this cycle a second time either continuing the same philosophical theme or starting a new on depending on how well it runs!</p>  <p class="MsoNormal">The other significant change to the pilot will be the use of edu-gestures which should allow for more non-verbal communication whilst the group is deep in discussion. We have a nice set (agree, confused, yes, no, I&rsquo;m thinking etc) of gestures that the students can use during the sessions using a &lsquo;lite&rsquo; version of the Sloodle toolbar generously created for us by the <a href="http://www.sloodle.org/moodle/">Sloodle project</a>. I&rsquo;m planning to introduce these gestures as a key part of the orientation session so that their use is seen as a &lsquo;basic&rsquo; skill. In this way I hope we get the benefits of embodiment/presence as well as the benefits of non-verbal communication which is so important in RL but has not really developed in detail within SL.</p>  <p class="MsoNormal">It&rsquo;s odd to think that an environment that renders you as an avatar (face, head, arms, legs etc) does not rely very heavily on non-verbal cues (apart from where you are standing and the biggie: what you look like). I&rsquo;m hoping that this aspect of Multi-User Virtual Environments will develop as the language of communication (text, voice, visual) within virtual worlds becomes more sophisticated.</p>  <p class="MsoNormal">Most importantly the pilot has been designed in conjunction with the students who are going to advise on the layout of the in world environment and are enthusiastic about the changes to the format.</p>]]></description>
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            <title><![CDATA[What has the Open Habitat project been doing?]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/1621.html</link>
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            <pubDate>Tue, 02 Sep 2008 08:33:05 GMT</pubDate>
		<dc:subject><![CDATA[Open Habitat]]></dc:subject>
		<dc:subject><![CDATA[SL]]></dc:subject>
		<dc:subject><![CDATA[activity]]></dc:subject>
		<dc:subject><![CDATA[MUVE]]></dc:subject>
            <description><![CDATA[<p class="MsoNormal">As phase 1 of the Open Habitat project draws to a close it is time to take stock. We have run our &lsquo;Multi-User Virtual Environments&rsquo; pilots with Art &amp; Design and Philosophy students, gathered our data and are a long way through the process of making sense of it. Concepts are starting to cluster and hypothesis to be tested in phase 2 are emerging. We have edited together a 3 minute video of phase 1 activity that can be viewed here <a href="http://blip.tv/file/1208348">http://blip.tv/file/1208348</a> to give a snapshot of activity so far. For anyone with a little more time a 25 minute talk summarising a number of the issues/concepts arising from phase 1 can be viewed here <a href="http://media.conted.ox.ac.uk/res02">http://media.conted.ox.ac.uk/res02</a> .<span>&nbsp; </span>As always a flow of posts which captures the thinking of the Open Habitat team meanders through <a href="http://www.openhabitat.org">http://www.openhabitat.org </a><span>&nbsp;</span></p>]]></description>
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            <title><![CDATA[Not ‘Natives’ & ‘Immigrants’ but ‘Visitors’ & ‘Residents’]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/1565.html</link>
            <guid isPermaLink="true">http://elgg.jiscemerge.org.uk/whited/weblog/1565.html</guid>
            <pubDate>Wed, 23 Jul 2008 15:15:02 GMT</pubDate>
		<dc:subject><![CDATA[Identity]]></dc:subject>
		<dc:subject><![CDATA[Implementation]]></dc:subject>
		<dc:subject><![CDATA[Motivation]]></dc:subject>
		<dc:subject><![CDATA[Resident]]></dc:subject>
		<dc:subject><![CDATA[Visitor]]></dc:subject>
            <description><![CDATA[<p>This post was inspired by the JISC funded Isthmus project not the MUVE focused Open Habitat but it seems like the sort of thing Emerge could have a good discussion/argument about + I'm not sure I would have come up with the distinction without being on both projects:&nbsp;</p><p>As part of the JISC funded Isthmus project we have been taking a close look not at <em>what</em> technologies our students use but at <em>how</em> our they use them. We found that our students could not be usefully categorised as Digital Natives or Digital Immigrants. I.e. This distinction does not help guide the implementation of technologies it simply provides the excuse that some people &lsquo;just don&rsquo;t get it&rsquo; which is why your new approach has failed so badly&hellip;  </p><p>Anyway, our students appropriation of online services did not seem to follow a simple pattern based on skill level. It seemed to depend on if they saw the web as a &lsquo;place to live&rsquo; or as a collection of useful tools. This underlying motivation lead us to outline two main categories of distance learning student.</p> <p><strong>The &lsquo;Resident&rsquo;</strong></p> <p>The resident is an individual who lives a percentage of their life online. The web supports the projection of their identity and facilitates relationships. These are people who have an persona online which they regularly maintain. This persona is normally primarily in a social networking sites but it is also likely to be in evidence in blogs or comments, via image sharing services etc&nbsp; The Resident will of course interact with all the practical services such as banking, information retrieval and shopping etc but they will also use the web to socialise and to express themselves. They are likely to see the web as a worthwhile place to put forward an opinion. They often use the web in all aspects of the of their lives; professionally, for study and for recreation. In fact the resident considers that a certain portion of their social life is lived out online. The web has become a crucial aspect of how they present themselves and how they remain part of networks of friends or colleagues. </p> <p><strong>The &lsquo;Visitor&rsquo;</strong></p> <p>The Visitor is an individual who uses the web as a tool in an organised manner whenever the need arises. They may book a holiday or research a specific subject. They may choose to use a voice chat tool if they have friends or family abroad. Often the Visitor puts aside a specific time to go online rather than sitting down at a screen to maintain their presence at any point during the day. They always have an appropriate and focused need to use the web but don&rsquo;t &lsquo;reside&rsquo; there. They are sceptical of services that offer them the ability to put their identity online as don&rsquo;t feel the need to express themselves by participating in online culture in the same manner as a Resident. </p> <p>In effect the Resident has a presence online which they are constantly developing while the Visitor logs on, performs a specific task and then logs off. </p> <p>This is of course not a polar distinction. There is a spectrum of which the Resident and the Visitor represent two extremes (Watch this space for a couple of possible sub-categories). It is a useful distinction because it is not based on gender or age. While our data would indicate that the portion of the population over 55 is predominantly made up of Visitors there are examples of Residents in this section of the demographic. Similarly it is the case that not everyone younger than 25 is a Resident. </p> <p>It is not always easy to spot who is in each category as the level of sophistication with which a Visitor might use any single service might well be greater than that of a Resident. Again, this is not a skill based distinction. In fact I know of at least one ed-tech researcher who considers himself to be a Visitor out of choice.</p> <p>The Resident is likely to have arranged some sort of system to manage the relationship between services and the flow of information through their browser but this does not mean that they will be any more effective at researching a specific topic than a Visitor. This is why data from a survey that simply asks what online services a group of students use is next to useless. </p> <p>This Visitor, Resident distinction is useful when considering which technologies to provide for online learners. For example if your learners are mainly Visitors they are unlikely to take advantage of any feed based system for aggregated information you may put in place. They are also unlikely to blog or comment as part of a course. The Resident will expect to have the opportunity to offer opinions on topics and to socialise around a programme of study. In fact they are likely to find ways of doing this even if they are not &lsquo;officially&rsquo; provided. We offered membership of a facebook group to our students as they left their online courses. The majority signed-up without question as they wanted to stay in touch with fellow students and continue discussions. The remainder saw the group as pointless and a possible invasion of privacy. Both sides of this argument are correct&hellip; It&rsquo;s a question of approach and motivation, hence Visitors and Residents.</p>]]></description>
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            <title><![CDATA[How Not to Meet]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/1428.html</link>
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            <pubDate>Mon, 19 May 2008 15:18:40 GMT</pubDate>
		<dc:subject><![CDATA[MUVE]]></dc:subject>
		<dc:subject><![CDATA[Second Life]]></dc:subject>
		<dc:subject><![CDATA[Open Habitat]]></dc:subject>
            <description><![CDATA[<p class="MsoNormal">A project meeting in Second Life? How novel! How cutting-edge!<span>&nbsp; </span>What a disaster. Well, I suppose we all learned something from it but when the scenario is as follows&hellip;</p>    <ul style="margin-top: 0pt"><li class="MsoNormal">3      people with text, speakers and mics</li><li class="MsoNormal">1      person with text and speakers</li><li class="MsoNormal">1      person with text</li></ul>    <p class="MsoNormal">&hellip;it becomes quite tricky, especially as I pushed for everyone to use voice. See <a href="http://www.openhabitat.org/blogfeed/blogspot/exploring-incorrect-behaviour">http://www.openhabitat.org/blogfeed/blogspot/exploring-incorrect-behaviour</a> for more on this. You might also want to catch-up on how we are doing with our first pilot as well... </p>]]></description>
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            <title><![CDATA[Fashon Show Freakery]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/1397.html</link>
            <guid isPermaLink="true">http://elgg.jiscemerge.org.uk/whited/weblog/1397.html</guid>
            <pubDate>Thu, 24 Apr 2008 21:15:01 GMT</pubDate>
		<dc:subject><![CDATA[Fashion Show]]></dc:subject>
		<dc:subject><![CDATA[Second Life]]></dc:subject>
            <description><![CDATA[<p>OK, so a fashion show in Second Life isn't everyones idea of fun. Think of a hybrid of a neon eighties disco movie montage sequence, a baroque fancy dress party and Tron and you will be getting close to the effect. The sheer range of cgi textiles was enough to make the make the mind boggle. Even so, being part of this surreal mis-en-scene I did feel like I was spending time in the same place as a lot of people I'd be happy to spend time with in real life (co-presence if you want to be academic about it). The fun and friendly atmosphere was definitely not virtual and wasn't killed even when Sade/James Blunt was played over the speakers... I'm not sure what the implications are in grown-up project terms but a big thanks to all who helped run the event. I didn't spill my drink once* :-)</p><p>&nbsp;</p><p>*This feature is due for release by Linden Labs in early 2009.&nbsp;</p>]]></description>
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            <title><![CDATA[Dangerous Demos]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/1369.html</link>
            <guid isPermaLink="true">http://elgg.jiscemerge.org.uk/whited/weblog/1369.html</guid>
            <pubDate>Wed, 16 Apr 2008 11:01:24 GMT</pubDate>
		<dc:subject><![CDATA[demo]]></dc:subject>
		<dc:subject><![CDATA[second life]]></dc:subject>
		<dc:subject><![CDATA[open habitat]]></dc:subject>
		<dc:subject><![CDATA[muve]]></dc:subject>
            <description><![CDATA[<p class="MsoNormal">What are the chances of a demo working that involves a 30 second set-up time and a live voice interview in Second Life?<br /><br />&nbsp; A: None<br />&nbsp; B: Very Low <br />&nbsp; C: Low</p>    <p class="MsoNormal">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Well I&rsquo;d go with B on a good day and yet the Open Habitat (formally known as Habitat) demo at the JISC conference yesterday actually worked! Plus most people seemed to understand what the point of the whole thing was.</p>    <p class="MsoNormal">I just felt I had to tell someone about an incident where all the technology worked. <img src="http://elgg.jiscemerge.org.uk/mod/tinymce/lib/jscripts/tiny_mce/plugins/emotions/images/smiley-smile.gif"  border="0"  alt="Smile"  title="Smile" /></p>    <p class="MsoNormal">Visit <a href="http://www.openhabitat.org/">www.openhabitat.org</a> to see the flow of ideas running through the project at the moment. </p>]]></description>
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            <title><![CDATA[The Beauty of Ad hoc Project Meetings]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/1339.html</link>
            <guid isPermaLink="true">http://elgg.jiscemerge.org.uk/whited/weblog/1339.html</guid>
            <pubDate>Thu, 03 Apr 2008 10:30:17 GMT</pubDate>
		<dc:subject><![CDATA[Ad hoc]]></dc:subject>
		<dc:subject><![CDATA[Second Life]]></dc:subject>
		<dc:subject><![CDATA[Meetings]]></dc:subject>
		<dc:subject><![CDATA[Habitat]]></dc:subject>
            <description><![CDATA[<p>On Tuesday evening the <a href="http://www.openhabitat.org/"  title="Open Habitat">Habitat project</a> had one of its most dynamic project meetings. It was ad hoc and spontaneous but what was said was very useful. It reminded me of those happy students days when I'd find myself in the pub with all my friends talking about 'interesting things' almost by accident. These days I need to plan 3 weeks ahead to get in to the pub with people I actually like who all have families and jobs (what can you do?).</p>  <p>Anyway, 5 of us happened to be in Second Life (yes, I left this fact late in the post deliberately) at the same time and a discussion took off. In fact it took off so well that I'm still having trouble (with my project managers&rsquo; hat on) working out what it all meant. In this way it is very like those student pub sessions :-) </p>  <p>The Habitat team is based in&nbsp; Leeds, Canada, London, Oxford, Essex and Brussels so we have more chance to get together online than face-to-face. The Second Life platform was great for us because we shared some visual designs during our discussion which were projected onto blocks that we could all stand around and muse over. Plus, we did all feel 'together' which is important for any team. When I logged out I personally felt like I had spent time with a bunch of people rather than a stream of text. </p>  <p>So, what of those in the team who didn't happen to be in Second Life? Well I suppose I can mail round the transcript of our discussion. Also, how do I get the best value from this&rsquo; happening&rsquo; for the Habitat team and for JISC?&nbsp;Plus, let&rsquo;s not forget the question: &lsquo;What is the relevance for our users/students?&rdquo;.</p>]]></description>
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            <title><![CDATA[The Importance of the Cheesy Disco?]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/1058.html</link>
            <guid isPermaLink="true">http://elgg.jiscemerge.org.uk/whited/weblog/1058.html</guid>
            <pubDate>Tue, 04 Dec 2007 13:47:56 GMT</pubDate>
		<dc:subject><![CDATA[Cheesey Disco]]></dc:subject>
		<dc:subject><![CDATA[Community]]></dc:subject>
		<dc:subject><![CDATA[Educa]]></dc:subject>
		<dc:subject><![CDATA[MUVE]]></dc:subject>
		<dc:subject><![CDATA[Second Life]]></dc:subject>
            <description><![CDATA[<div class="entry"> 					<p class="MsoNormal">I have just returned from the <a href="http://www.online-educa.com/"  title="Educa">Online Educa</a> conference at which I was part of a symposium panel discussing Multi-User Virtual Environments (MUVES) with some other members of Emerge (Helen Kegan, Steven Warburton and Graham Attwell). The session was entitled &lsquo;No Life in Second Life&rsquo; and was a look at some of the current practices and issues around teaching in MUVEs. My 10 minutes was on the range of environments in Second Life from amphitheatres to &lsquo;cheesy discos&rsquo;. Each brings with it a set of cultural expectations and modes of use.</p> <p class="MsoNormal">After the session the point was raised that the term &lsquo;cheesy&rsquo; may not be universally understood by an international audience. What struck me about this discussion was not its content but the environment it was taking place in. We were attending the conference dinner and &lsquo;entertainment&rsquo;. The venue for this entertainment was an oversized, modernist hall on the ground floor of the hotel with floor to ceiling glass and orange up lighters. The view out of the 12 foot windows was of a stark courtyard containing a number of neat, isomorphic trees and plants. Inside, small groups of smartly dressed individuals stood round in clusters and made small talk while an untidy mass of energetic attendees executed a range of jerky dance moves with no overall style or pattern. The music was slick and very definitely middle of the road.</p> <p class="MsoNormal">In short we were in a cheesy disco which appeared to have been designed as a re-enactment of many scenes in Second Life, certainly in architectural terms but also socially. Love them of hate them it struck me that this real life cheesy disco was an accepted part of the conference system and designed to help people to talk and network. For undergraduates the nightclub or union bar is an integral part university life. For online distance students there is no clear equivalent. As we experiment with MUVEs for teaching and learning will the cheesy disco in prove to be as important as the amphitheatre?</p> 				</div>]]></description>
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            <title><![CDATA[Cultural Capital and Community Development in the Pursuit of Dragon Slaying]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/749.html</link>
            <guid isPermaLink="true">http://elgg.jiscemerge.org.uk/whited/weblog/749.html</guid>
            <pubDate>Mon, 30 Jul 2007 12:02:50 GMT</pubDate>
		<dc:subject><![CDATA[community]]></dc:subject>
		<dc:subject><![CDATA[mmo]]></dc:subject>
		<dc:subject><![CDATA[muve]]></dc:subject>
		<dc:subject><![CDATA[rhizome]]></dc:subject>
		<dc:subject><![CDATA[second life]]></dc:subject>
		<dc:subject><![CDATA[talk]]></dc:subject>
		<dc:subject><![CDATA[video]]></dc:subject>
		<dc:subject><![CDATA[wenger]]></dc:subject>
            <description><![CDATA[<p><span style="font-size: 12pt; font-family: 'Times New Roman'">What can the massively multiplayer game &lsquo;World of Warcraft&rsquo; teach us about how to facilitate learning communities in HE? How might this relate to a project for emerge? Watch me attempting to answer these questions whilst waving my arms about a lot in the </span><a href="http://tallblog.conted.ox.ac.uk/index.php/2007/07/30/cultural-capital-and-community-development-in-the-pursuit-of-dragon-slaying/"  title="TALLBlog"><span style="font-size: 12pt; font-family: 'Times New Roman'"></span><span style="font-size: 12pt; font-family: 'Times New Roman'">video of the talk I gave at the Games Learning and Society conference in Madison Wisconsin.</span></a>&nbsp;</p>]]></description>
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            <title><![CDATA[Web 2.0 Analysis and Statistics.]]></title>
            <link>http://elgg.jiscemerge.org.uk/whited/weblog/721.html</link>
            <guid isPermaLink="true">http://elgg.jiscemerge.org.uk/whited/weblog/721.html</guid>
            <pubDate>Thu, 19 Jul 2007 10:58:08 GMT</pubDate>
		<dc:subject><![CDATA[JISC]]></dc:subject>
		<dc:subject><![CDATA[Web 2.0]]></dc:subject>
		<dc:subject><![CDATA[Report]]></dc:subject>
            <description><![CDATA[<p>While I'm in a blogging mood...You may be interested to read my report on Web2.0 take-up and usage which I submitted to JISC a few weeks ago. It's analysis of some data that blogged back in March. I included the responses to the data in the report. It was all very 'participatory'.</p><p>&nbsp;The report can be downloaded from here: <a href="//www.jisc.ac.uk/media/documents/programmes/digital_repositories/spiresurvey.doc"  target="_blank"  title="Web 2.0">http://www.jisc.ac.uk/media/documents/programmes/digital_repositories/spiresurvey.doc&nbsp;</a> </p>]]></description>
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